Placeables Scripts
NWN Script: useable_catapult.htm
| Author | Sticky: Post Working Scripts Here |
| Nevick | Posted: Friday, 26 July 09:13PM |
| CATAPULT SCRIPT WITH MISS EFFECT AND OPERATOR This is my version of making a catapult fire at a target waypoint. i based it on a script i found in another post but i cant remember his name =( It has a random generator creating a miss effect so that it does not fire at the same spot all the time.. as a real catapult. It also has a catapult operator who fires the catapult, if he is killed the catapult does not fire anymore. It has a random fire delay and fire chance so that you can create arrays of say 4 catapults shooting seemingly random. What you need: 1 catapult (make it usable) 1 target waypoint , the catapult can shoot at any range 1 NPC catapult operator Tag the catapult with whatever you want. but you need to have the same tag on the operator. tag the target with "catapult tag" + _t. eg: catapult tag = CATAPULT1 catapult operator= CATAPULT1 catapult targetwaypoint = CATAPULT1_t Make this script on the catapult operator NPC OnHeartBeat:
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All Placeables Scripts
📄 cast_haste
📄 check_fire
📄 chest_puzzle
📄 close_door
📄 close_door_002
📄 close_door_003
📄 close_door_004
📄 create_item_with_delay
📄 darklamp
📄 darklamp_002
📄 day_night_lights
📄 day_night_lights_002
📄 destroy_spawned_items
📄 destroy_spawned_items_002
📄 door_guard
📄 door_lock_item
📄 dragging_placeables
📄 encounter_on_open
📄 encounter_on_open_002
📄 fair_loot
📄 fire_burns
📄 guarded_chest
📄 kill_attacker
📄 kill_nearby
📄 lights_on_off
📄 linked_doors
📄 moveable_placeables
📄 multi_door
📄 open_doors
📄 poly_attacker
📄 polymorph_pc
📄 polymorph_pc_002
📄 random_teleport
📄 refil_chest
📄 refil_chest_002
📄 refil_chest_003
📄 refil_chest_004
📄 refil_chest_005
📄 refil_chest_006
📄 refil_chest_007
📄 remove_with_item
📄 respawner
📄 smart_doors
📄 spit_treasure
📄 talkable_placeables
📄 talking_door
📄 talking_sign
📄 talking_sign_002
📄 talking_sign_003
📄 talking_sign_004
📄 teleporting_chairs
📄 useable_bedroll
📄 useable_birdcage
📄 useable_cannon
📄 useable_catapult
📄 useable_chair
📄 useable_chair_002
📄 useable_chair_003
📄 useable_chair_004
📄 useable_couch
📄 useable_divining_pool
📄 useable_gong
📄 useable_kegs
📄 useable_kegs_002
📄 useable_placeables_002
📄 useable_sign
📄 useable_sign_002
📄 useable_sundial
📄 useable_sundial_002
📄 useable_sundial_003
📄 useable_sundial_004
📄 useable_sundial_005
📄 useable_sundial_006
📄 useable_training_dummy
📄 useable_training_dummy_002
📄 useable_training_dummy_003
📄 useable_training_dummy_004
📄 useable_trapdoor
📄 useable_trapdoor_002
📄 useable_trapdoor_003
📄 useable_trapdoor_004
📄 weapon_spawn_per_class
📄 worth