DMH-Online

Dungeon Masters Helper · Est. 2005

Placeables Scripts

NWN Script: refil_chest_004.htm

Author Sticky: Post Working Scripts Here
lake23 Posted: Monday, 08 July 02:28AM
This is a combination of scripts i found on this board.. i felt i should contribute something at least:)
What it does? It rolls up random loot that you select...and respawns the chest to whatever time you wish
NWScript:
void CreateMe( location lLocation )
{
    CreateObject( OBJECT_TYPE_PLACEABLE, "chest005", lLocation, TRUE );
}
void main()
{
    float fSeconds = 4.0; //box respawn time
    location lLocation = GetLocation( OBJECT_SELF );
    AssignCommand( GetArea( OBJECT_SELF ), DelayCommand (fSeconds, CreateMe( lLocation ) ) );

  int nDiceRoll = d4(1);
  if(nDiceRoll == 1)
    {
    CreateItemOnObject("item1", OBJECT_SELF, 1);
    }
  else if(nDiceRoll == 2)
    {
    CreateItemOnObject("item2", OBJECT_SELF, 1);
    }
   else if(nDiceRoll == 3)
    {
    CreateItemOnObject("item3", OBJECT_SELF, 1);
    }
   else if(nDiceRoll == 4)
    {
    CreateItemOnObject("item4", OBJECT_SELF, 1);
    }
}



good luck

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All Placeables Scripts

📄 cast_haste 📄 check_fire 📄 chest_puzzle 📄 close_door 📄 close_door_002 📄 close_door_003 📄 close_door_004 📄 create_item_with_delay 📄 darklamp 📄 darklamp_002 📄 day_night_lights 📄 day_night_lights_002 📄 destroy_spawned_items 📄 destroy_spawned_items_002 📄 door_guard 📄 door_lock_item 📄 dragging_placeables 📄 encounter_on_open 📄 encounter_on_open_002 📄 fair_loot 📄 fire_burns 📄 guarded_chest 📄 kill_attacker 📄 kill_nearby 📄 lights_on_off 📄 linked_doors 📄 moveable_placeables 📄 multi_door 📄 open_doors 📄 poly_attacker 📄 polymorph_pc 📄 polymorph_pc_002 📄 random_teleport 📄 refil_chest 📄 refil_chest_002 📄 refil_chest_003 📄 refil_chest_004 📄 refil_chest_005 📄 refil_chest_006 📄 refil_chest_007 📄 remove_with_item 📄 respawner 📄 smart_doors 📄 spit_treasure 📄 talkable_placeables 📄 talking_door 📄 talking_sign 📄 talking_sign_002 📄 talking_sign_003 📄 talking_sign_004 📄 teleporting_chairs 📄 useable_bedroll 📄 useable_birdcage 📄 useable_cannon 📄 useable_catapult 📄 useable_chair 📄 useable_chair_002 📄 useable_chair_003 📄 useable_chair_004 📄 useable_couch 📄 useable_divining_pool 📄 useable_gong 📄 useable_kegs 📄 useable_kegs_002 📄 useable_placeables_002 📄 useable_sign 📄 useable_sign_002 📄 useable_sundial 📄 useable_sundial_002 📄 useable_sundial_003 📄 useable_sundial_004 📄 useable_sundial_005 📄 useable_sundial_006 📄 useable_training_dummy 📄 useable_training_dummy_002 📄 useable_training_dummy_003 📄 useable_training_dummy_004 📄 useable_trapdoor 📄 useable_trapdoor_002 📄 useable_trapdoor_003 📄 useable_trapdoor_004 📄 weapon_spawn_per_class 📄 worth