DMH-Online

Dungeon Masters Helper · Est. 2005

Placeables Scripts

NWN Script: door_guard.htm

Author: WyrmSoul
Author Website: http://ao.tripod.com/dungeonpager/dungeonpager.html
Script Name: Bash & Attack (Placeables)
Description: This script causes the closest 3 NPCs to a door to attack anyone that bashes the door.
Instructions on Use: It goes in the OnDamaged script.  The script was written to protect doors but could easily be used to protect other placeable containers as well.

Script (OnDamaged):

void main()
{
int nGuardCounter = 0;
int nNth = 0;
object oPlayer = GetLastAttacker(OBJECT_SELF);
object oGuard;
//attack basher by the 3 closest NPCs in sight
while (nGuardCounter<3) {
    nNth++;
    oGuard = GetNearestCreature( CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_NOT_PC, OBJECT_SELF, nNth);
    if ( !GetIsObjectValid(oGuard) ) {return;}
    if ( !GetObjectSeen(oPlayer, oGuard) ) {continue;}
    nGuardCounter++;
    AssignCommand( oGuard, ClearAllActions() );
    AssignCommand( oGuard, ActionAttack(oPlayer) );
    }
}
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All Placeables Scripts

📄 cast_haste 📄 check_fire 📄 chest_puzzle 📄 close_door 📄 close_door_002 📄 close_door_003 📄 close_door_004 📄 create_item_with_delay 📄 darklamp 📄 darklamp_002 📄 day_night_lights 📄 day_night_lights_002 📄 destroy_spawned_items 📄 destroy_spawned_items_002 📄 door_guard 📄 door_lock_item 📄 dragging_placeables 📄 encounter_on_open 📄 encounter_on_open_002 📄 fair_loot 📄 fire_burns 📄 guarded_chest 📄 kill_attacker 📄 kill_nearby 📄 lights_on_off 📄 linked_doors 📄 moveable_placeables 📄 multi_door 📄 open_doors 📄 poly_attacker 📄 polymorph_pc 📄 polymorph_pc_002 📄 random_teleport 📄 refil_chest 📄 refil_chest_002 📄 refil_chest_003 📄 refil_chest_004 📄 refil_chest_005 📄 refil_chest_006 📄 refil_chest_007 📄 remove_with_item 📄 respawner 📄 smart_doors 📄 spit_treasure 📄 talkable_placeables 📄 talking_door 📄 talking_sign 📄 talking_sign_002 📄 talking_sign_003 📄 talking_sign_004 📄 teleporting_chairs 📄 useable_bedroll 📄 useable_birdcage 📄 useable_cannon 📄 useable_catapult 📄 useable_chair 📄 useable_chair_002 📄 useable_chair_003 📄 useable_chair_004 📄 useable_couch 📄 useable_divining_pool 📄 useable_gong 📄 useable_kegs 📄 useable_kegs_002 📄 useable_placeables_002 📄 useable_sign 📄 useable_sign_002 📄 useable_sundial 📄 useable_sundial_002 📄 useable_sundial_003 📄 useable_sundial_004 📄 useable_sundial_005 📄 useable_sundial_006 📄 useable_training_dummy 📄 useable_training_dummy_002 📄 useable_training_dummy_003 📄 useable_training_dummy_004 📄 useable_trapdoor 📄 useable_trapdoor_002 📄 useable_trapdoor_003 📄 useable_trapdoor_004 📄 weapon_spawn_per_class 📄 worth