DMH-Online

Dungeon Masters Helper · Est. 2005

Npcs Scripts

NWN Script: woodcutter.htm

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Dom's woodcutter npc
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Fully scheduled Woodcutter NPC, as always <b>super-easy installation<b> via plug and place (no scripting required)

Features:
* Woodcutter (NPC) chops down Marked Trees (Placeable)
* After cutting a tree he returns for a drink to his spawn location
* If a woodcutters stool (Placeable) is placed near the location, he will sit there to rest
* Then he takes a short nap
* After sleeping he chops down the next tree
* At night he returns to his camp and sleeps there
* Fully "Lumberjack-Compliant(tm)" one-liners on conversation with special dislike for druid types.

* Trees regrow on a timer of 2.5 minutes as long as there are still trees of the same tag around

Download Aurora Import Files here:
Click Here
(small demo module included)

Note: I've put some effort in minimizing cpu utilization of the NPC, please give me some feedback on how he performs on your systems.

discussion, requesting and critique thread:
Click Here

[ Edited By Dom Queron: Tuesday, 02 July 02:51AM (GMT) ]

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All Npcs Scripts

📄 ambient_animations 📄 barmaid 📄 barmaid002 📄 barmaid003 📄 barmaid003a 📄 barmaid004 📄 bitch_slap 📄 blacksmith 📄 blacksmith_001 📄 blacksmith_002 📄 blacksmith_003 📄 bounty_hunter 📄 check 📄 check_pc_item 📄 check_pc_item_002 📄 cheer_pcs 📄 cook 📄 daily_activity 📄 day_merchant 📄 determine_armed 📄 drunk 📄 equip_dequip 📄 equip_dequip_002 📄 escort 📄 flee 📄 flee_001 📄 force_pc_sit 📄 gate_guard 📄 get_nearest 📄 guard_dog_002 📄 guard_patrol 📄 healer 📄 impersonation 📄 item_guardian 📄 item_guardian_002 📄 jail_cell 📄 janitor 📄 janitor_002 📄 living_statues 📄 misc_activity 📄 monolouge 📄 multi_converse 📄 night_watch 📄 npc_brawls 📄 npc_pick_pocket 📄 npc_speak_onperception 📄 npc_start_conv 📄 npc_start_conv_002 📄 npc_start_conv_003 📄 npc_start_conv_004 📄 npc_start_conv_005 📄 open_door 📄 polymorph 📄 prostitute 📄 protect_items 📄 protect_items_002 📄 random_speak 📄 random_speak_002 📄 random_speak_003 📄 random_speak_004 📄 random_speak_005 📄 random_walk2 📄 reinforcements 📄 reinforcements_002 📄 remember_conv 📄 rowdy 📄 sheath_weapons 📄 sit_and_talk 📄 sit_and_talk_002 📄 sit_in_nearest_chair 📄 smart_npc 📄 smart_sitting 📄 streetfight 📄 tag 📄 tag_001a 📄 teleport_away 📄 teleport_away_002 📄 teleport_away_003 📄 town_crier 📄 trivia_bot 📄 walk_after 📄 woodcutter 📄 worker 📄 worker_002 📄 workstation 📄 wrestling_game