Npcs Scripts
NWN Script: random_speak_003.htm
| Author | Sticky: Post Working Scripts Here |
| mindtakerr | Posted: Friday, 28 June 05:02PM |
| Name: Random Conversation Creator What it does: This is a good script to use when you don't really feel like writing a long conversation for some unimportant NPC. This will generate a random line of dialogue and/or quirk from 20 different choices. Notes: I think this works best when you make a conversation using the conversation editor. Give the NPC a single dialogue node, but don't put any text in it. On the Actions Taken tab, insert this script. Then you can use that dialogue for any NPC you want to behave this way.
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All Npcs Scripts
📄 ambient_animations
📄 barmaid
📄 barmaid002
📄 barmaid003
📄 barmaid003a
📄 barmaid004
📄 bitch_slap
📄 blacksmith
📄 blacksmith_001
📄 blacksmith_002
📄 blacksmith_003
📄 bounty_hunter
📄 check
📄 check_pc_item
📄 check_pc_item_002
📄 cheer_pcs
📄 cook
📄 daily_activity
📄 day_merchant
📄 determine_armed
📄 drunk
📄 equip_dequip
📄 equip_dequip_002
📄 escort
📄 flee
📄 flee_001
📄 force_pc_sit
📄 gate_guard
📄 get_nearest
📄 guard_dog_002
📄 guard_patrol
📄 healer
📄 impersonation
📄 item_guardian
📄 item_guardian_002
📄 jail_cell
📄 janitor
📄 janitor_002
📄 living_statues
📄 misc_activity
📄 monolouge
📄 multi_converse
📄 night_watch
📄 npc_brawls
📄 npc_pick_pocket
📄 npc_speak_onperception
📄 npc_start_conv
📄 npc_start_conv_002
📄 npc_start_conv_003
📄 npc_start_conv_004
📄 npc_start_conv_005
📄 open_door
📄 polymorph
📄 prostitute
📄 protect_items
📄 protect_items_002
📄 random_speak
📄 random_speak_002
📄 random_speak_003
📄 random_speak_004
📄 random_speak_005
📄 random_walk2
📄 reinforcements
📄 reinforcements_002
📄 remember_conv
📄 rowdy
📄 sheath_weapons
📄 sit_and_talk
📄 sit_and_talk_002
📄 sit_in_nearest_chair
📄 smart_npc
📄 smart_sitting
📄 streetfight
📄 tag
📄 tag_001a
📄 teleport_away
📄 teleport_away_002
📄 teleport_away_003
📄 town_crier
📄 trivia_bot
📄 walk_after
📄 woodcutter
📄 worker
📄 worker_002
📄 workstation
📄 wrestling_game