DMH-Online

Dungeon Masters Helper · Est. 2005

Npcs Scripts

NWN Script: npc_start_conv_003.htm

Author Sticky: Post Working Scripts Here
Cyber_Bruno Posted: Tuesday, 25 June 08:13AM
Eryk, here’s that script you wanted:

NWScript:
void main()
{
object oNPC = GetObjectByTag("Pathal");
int nRunOnce = GetLocalInt(oNPC, "RunOnce");
SetLocalInt(oNPC, "RunOnce", nRunOnce + 1);
if (nRunOnce = nRunOnce + 1)
     {
      object oPC = GetLastPerceived();
      SetLocalInt(oNPC, "nRunOnce", 0);
      ClearAllActions();
      AssignCommand(oPC, ClearAllActions());
      ActionMoveToObject(oPC);
      ActionStartConversation(oPC);
     }
}



Really sorry for the wait. And I have to give credit to Michal and mindtakerr. I was stumped on your request, and I stumbled onto their thread on making a script run once. I took the original script Michal had and the workings from mindtakerr’s example (it was a rest script) and tweaked around with them. Thank guys. I tested this script myself and it was fine (I even tried going out of perception range and going stealth). Just replace the entire old script with this one. I also kept the tag as Pathal. Enjoy.

Cyber_Bruno

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