DMH-Online

Dungeon Masters Helper · Est. 2005

Npcs Scripts

NWN Script: polymorph.htm

Author Sticky: Post Working Scripts Here
mcbane Posted: Saturday, 22 June 04:48AM
This is a script that allows an npc to polymorph into a pixie with a conversation trigger. It also includes a pretty cool effect when changing. I'm sure it would be easy enought to replace the pixie with another model if you would like.
NWScript:
void main()
{                effect eVis = EffectVisualEffect (VFX_FNF_SUMMON_UNDEAD);
DelayCommand(1.0, ApplyEffectAtLocation (DURATION_TYPE_INSTANT, eVis, GetLocation(OBJECT_SELF)));
    effect eShape = EffectPolymorph (POLYMORPH_TYPE_PIXIE);
    DelayCommand(1.0, ApplyEffectToObject (DURATION_TYPE_PERMANENT, eShape, OBJECT_SELF));
}



Credit goes to OndoFrigton for this one.

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