Areas Scripts
NWN Script: guard_patrols.htm
Town animation (guard patrols)
1° What it is: a functionnal module with one area demonstrating the features.
2° What it does: assign guard patrols in formation and light lamps in a city.
3° Some other scripts have been posted on the topic, but they have bugged
geometry and don't work in all situtations. This mod
Download it Here has very concentrated and re-usable code. It is guarantedd
to work in all situations.
All Areas Scripts
📄 ambient_npc_ani
📄 area_spawner
📄 change_lighting
📄 clean_trash_001
📄 clean_trash_002
📄 clean_trash_003
📄 despawn_mobs
📄 despawn_mobs_002
📄 disable_sound
📄 full_edge_transition_001
📄 full_edge_transition_002
📄 full_edge_transition_003
📄 full_edge_transition_004
📄 full_edge_transition_004a
📄 get_pcs
📄 guard_patrols
📄 keyed_transitions
📄 random_enc_001
📄 random_enc_002
📄 random_enc_003
📄 random_enc_004
📄 random_enc_006
📄 random_enc_009
📄 random_encounter_005
📄 random_interiors
📄 random_interiors_001a
📄 restrict_access
📄 sitting_area