DMH-Online

Dungeon Masters Helper · Est. 2005

Areas Scripts

NWN Script: guard_patrols.htm

Town animation (guard patrols)

1° What it is: a functionnal module with one area demonstrating the features.

2° What it does: assign guard patrols in formation and light lamps in a city.

3° Some other scripts have been posted on the topic, but they have bugged geometry and don't work in all situtations. This mod Download it Here has very concentrated and re-usable code. It is guarantedd to work in all situations.

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All Areas Scripts

📄 ambient_npc_ani 📄 area_spawner 📄 change_lighting 📄 clean_trash_001 📄 clean_trash_002 📄 clean_trash_003 📄 despawn_mobs 📄 despawn_mobs_002 📄 disable_sound 📄 full_edge_transition_001 📄 full_edge_transition_002 📄 full_edge_transition_003 📄 full_edge_transition_004 📄 full_edge_transition_004a 📄 get_pcs 📄 guard_patrols 📄 keyed_transitions 📄 random_enc_001 📄 random_enc_002 📄 random_enc_003 📄 random_enc_004 📄 random_enc_006 📄 random_enc_009 📄 random_encounter_005 📄 random_interiors 📄 random_interiors_001a 📄 restrict_access 📄 sitting_area