Areas Scripts
NWN Script: full_edge_transition_002.htm
1. Script Name: borderTrans
2. Funtionality: Allows border area transitions to be done while keeping the
player's X/Y coordinate when crossing over.
3. Notes: Requires one waypoint, and one 5 line script per area. It allows
north, south, east, west, north-east, north-west, south-east, and south-west
transitions.
4. Script is here:
http://www.ashtech.net/~chardros/borderTrans.nss
All Areas Scripts
📄 ambient_npc_ani
📄 area_spawner
📄 change_lighting
📄 clean_trash_001
📄 clean_trash_002
📄 clean_trash_003
📄 despawn_mobs
📄 despawn_mobs_002
📄 disable_sound
📄 full_edge_transition_001
📄 full_edge_transition_002
📄 full_edge_transition_003
📄 full_edge_transition_004
📄 full_edge_transition_004a
📄 get_pcs
📄 guard_patrols
📄 keyed_transitions
📄 random_enc_001
📄 random_enc_002
📄 random_enc_003
📄 random_enc_004
📄 random_enc_006
📄 random_enc_009
📄 random_encounter_005
📄 random_interiors
📄 random_interiors_001a
📄 restrict_access
📄 sitting_area