Misc Scripts
NWN Script: vis_waypoint.htm
| Author: | Shadow_Maker185 |
| Author Website: | n/a |
| Script Name: | Visual Effect @ Waypoint |
| Description: | ... |
| Instructions on Use: | ... |
Script 1:
| void main() { //:This is for a creature to move to ONE waypoint { object oWaypoint = GetObjectByTag( "type in here the name of the waypoint" ); location lWaypointLocation = GetLocation( oWaypoint ); ActionMoveToLocation( lWaypointLocation ); } //:this is for the creature to cast the visual affect { object oWP = GetWaypointByTag("type in your waypoint here"); location locWP = GetLocation(oWP); effect effVFX = EffectVisualEffect(type in the visual affct you want...for me it wasVFX_FNF_TIME_STOP...that is the timestop effect,FALSE); ActionMoveToLocation(locWP); ActionDoCommand(ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, effVFX, locWP, 30.0f)); } } |
All Misc Scripts
📄 arena
📄 cast_bless_on_PC
📄 change_music
📄 chess_game
📄 climbing
📄 climbing_002
📄 common_includes_002
📄 cone_aoe
📄 cron
📄 cross_country_travel
📄 daoc_style_graves
📄 determine_time
📄 effects
📄 escort
📄 ez_respawn
📄 faction
📄 floating_text
📄 function_includes
📄 gambling
📄 include_sounds
📄 include_time_date
📄 jail
📄 jail_system
📄 journal_entry
📄 logbook
📄 manage_action_queue
📄 mmorpg_vault
📄 mod_intro
📄 mod_intro_002
📄 mod_intro_003
📄 mod_intro_005
📄 pers_world_database
📄 pers_world_database_002
📄 piller_of_fire
📄 plot_item
📄 portal_system
📄 portal_system_002
📄 puking
📄 quest_escort
📄 rep_per
📄 reward_rp
📄 rotation
📄 save_pc_location_002
📄 save_pc_location_003
📄 skill_checks
📄 skill_checks_002
📄 slot_machine
📄 story
📄 swimming
📄 take20_bypass
📄 vis_waypoint
📄 working_temple
📄 working_temple_002
📄 xp_gold_loss
📄 xp_gold_loss_002
📄 xp_loss_action