1. Script Name:
Resume Walking Waypoints After Conversation
2. What it does:
Makes an NPC resume walking waypoints after a conversation.
all you really have to do is this:
In every conversation there is a tab in the editor in the lower-right quadrant
labeled 'Current File' and in this tab there are two boxes, one labeled 'Normal'
and another called 'Aborted'. Just put the following reference into a built-in
script into each of the boxes:
nw_d2_walkways
That's it.
Ambiance