| Author | Sticky: Post Working Scripts Here |
| Eboneye | Posted: Monday, 08 July 02:41PM |
| I went round and round trying to get a trap
door script to work. The problem I learned is that the PC MUST BE ABLE TO
GET TO THE SIDE OF THE DOOR WITH THE RING. If the PC cannot move to that
location, the action is aborted and nothing happens. So, the lesson learned
is to orient the ring side of the panel in an area easily accessible to the
PC or it won't work right. Other lessons: Animation actions put on the PC take time to execute (are queued up), where other actions happen immediately. So, any code that simulates a character interacting with an object needs to take such into account.
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