NWScript:
{
#include "NW_o2_CONINCLUDE"
object oContainer = GetObjectByTag("Your Container's Tag Here");
object oPlayer = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC);
GenerateHighTreasure(oPlayer, oContainer);
}
{
#include "NW_o2_CONINCLUDE"
object oContainer = GetObjectByTag("Your Container's Tag Here");
object oPlayer = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC);
GenerateMediumTreasure(oPlayer, oContainer);
}
{
#include "NW_o2_CONINCLUDE"
object oContainer = GetObjectByTag("Your Container's Tag Here");
object oPlayer = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC);
GenerateLowTreasure(oPlayer, oContainer);
}