| Author | Sticky: Post Working Scripts Here |
| Ratmaster2000 | Posted: Monday, 01 July 07:45AM |
| 1. Script name: Polydoor 2. what it does: turns a character into a polymorphed character when a door is attacked 3. Notes: place this script in a door's on damaged area Okay I tried the earlier post about changing an NPC into a penguin when a door was opened, but I wanted the polymorph to happen only when the PC tried the door, as I have many doors that are indesctructible and unopenable (hey, its stupid for an inn to have an open backdoor right? But I didnt want the door to go anywhere), BTW thats a lousy use of plot and I hope Bioware fixes that. Well since I couldn't get it to work that way (or maybe I am just tired) I figured, like me, the PC's would attack the door at least once so I used the on damaged area and came up with this
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