Author Sticky: Post Working Scripts Here
Osmodious Thunderblade Posted: Tuesday, 02 July 06:43PM
1)NPC Poof

2) This is a simple script that will allow an NPC to port out of exsistance using a gate like effect. The NPC will say the player's name then dissappear. Place Script in the actions taken event of a conversation.

3)
NWScript:
void main()

{

 effect eBye=EffectDisappear();

 effect eGate=EffectVisualEffect(VFX_FNF_SUMMON_GATE);

    string strPlayer = GetName(GetPCSpeaker());

    ClearAllActions();

    SpeakString("Ok I go there now!" + " " + strPlayer);

    ApplyEffectToObject(DURATION_TYPE_PERMANENT,eGate,OBJECT_SELF);

    DelayCommand(5.0,ApplyEffectToObject(DURATION_TYPE_PERMANENT,eBye,OBJECT_SELF));



}