Author Sticky: Post Working Scripts Here
Cyber_Bruno Posted: Friday, 05 July 06:39AM
Name: Improved Sight Speak

Description: Improvement on my old script Sight Speak, which had an NPC was up to the PC and begin converstation. There was a bug that would cause the NPC to run this script continuously. The bug was fixed, and I was dealing with the problem personally (people who pmed me). I always was meaning to put this up.

Notes: Put this on the OnPerceive event of the NPC that will be speaking (this is the most simple way to do it). The used NPC's tag is Pathal. The "PutSomethingHere" string doesn't matter what is between the quotation marks, it just creates whatever is there (it doesn't do anything, but you can't remove it from the script and have it compile right).

Finally, the script:

NWScript:
void main()

{

object oNPC = GetObjectByTag("Pathal");

object oPC = GetLastPerceived();

int iRunOnce = 0;

if (iRunOnce)

   {

    AssignCommand(oPC, ClearAllActions());

    AssignCommand(oNPC, ClearAllActions());

    AssignCommand(oNPC, ActionMoveToObject(oPC));

    AssignCommand(oNPC, ActionStartConversation(oPC));

    SetLocalInt(oNPC, "PutSomethingHere", iRunOnce + 1);

   }

}