| Author | Sticky: Post Working Scripts Here |
| Uthoroc | Posted: Tuesday, 23 July 07:37AM |
| Script name: Nightwatchman What it does: Makes a patrolling watchman close open doors and hail/interrogate PCs at night Notes: - This script goes into the OnUserDefinedEvent position of the NPC. - This will work even better when your watchman uses Rhone11's Hour-based waypoint walker. See: Click Here Simply set up the NPC using his instructions, replace WalkWayPoints() in my script with HourWayPoints(), and change the include file at the top to the one for the new waypoint script (usually MY_I0_GENERIC). - Make sure to call WalkWayPoints() when your watchman's conversation ends. - The watchman is easily distractible by open doors. A good way for evil PCs to cover their sinister activities. The script:
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