Author: Shadow_Maker185
Author Website: n/a
Script Name: Visual Effect @ Waypoint
Description: ...
Instructions on Use: ...

Script 1:

void main()
{
//:This is for a creature to move to ONE waypoint
    {
        object oWaypoint = GetObjectByTag( "type in here the name of the waypoint" );
        location lWaypointLocation = GetLocation( oWaypoint );
        ActionMoveToLocation( lWaypointLocation );
    }
//:this is for the creature to cast the visual affect
       {
        object oWP = GetWaypointByTag("type in your waypoint here");
        location locWP = GetLocation(oWP);
        effect effVFX = EffectVisualEffect(type in the visual affct you want...for me it wasVFX_FNF_TIME_STOP...that is the timestop effect,FALSE);
        ActionMoveToLocation(locWP);
        ActionDoCommand(ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, effVFX, locWP, 30.0f));
       }
}