void main()
{
if(GetIsPC(GetClickingObject()))
{
StartNewModule("YOURMODNAME");
}
else
{
SpeakOneLinerConversation();
}
}

Place in either the OnEnter of an area transition you've painted or OnAreaTransitionClick of a door properties, you'll hop to the the mod name you've entered under YOURMODNAME no need to add .mod to the end.

Tested using the player client it worked fine however it would not transition in the DM client for my DM avatar in an MP game... and idea why??