Hello everyone!

I've coded an area wide encounter daemon for my server. It lets you set up encounter tables like the NWN default encounter wizard, but this one lets you define the Challenge rating of a certain encounter entry as well as the number of monsters that will appear in that encounter. It also lets you determine the frequency of certain encounters (say you want a group of orcs to appear more often than a group of goblins at your encounter point) as well as support for unique monsters (like if you have a boss monster that you just want to spawn once someplace in the dungeon). You can also make it so that certain encounters only appear during the day or night - for example I made an encounter table for my module that was all villagers during the day and at night they de-spawned and undead populated their spawn points, just like many MMORPG's that i've played.

Once you get it installed its a snap to use, all you ever need to do is alter the encounter table file and update your module and you're good to go. Infact just today I made one encounter table full of undead and groups of undead at various challenge ratings and I just burned through populating 3 levels of a crypt in about 10 minutes. Once the table was set up, all I had to do was drop down way points - thats right, you don't have to edit your way points as you place them to make them spawn specific monsters like some other peoples systems.

Anyway, I posted the entire thing to this thread:

Click Here

The main encounter daemon file is actually in 7 NWSCRIPT posts because it was too large to fit in just 1 post :0

Anyway, I hope some people like it and use it and if you will, please post comments to that thread to let me hear your feedback!

Thanks

Malhavok