| Author |
| Aviston |
This is a Despawner script that I wrote for people who
have areas comprised mainly of Encounter spawned creatures. The script runs
from OnExit in Area Properties thus not requiring a CPU eating HeartBeat
script. In general terms, when a PC exits an area, the area checks to see if
there are any other PCs left in it, and if not, goes through and destroys
all creatures that spawned from an encounter.
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