Sixty seconds on the clock. Drag back from the ball, release, and drain buckets. Sink a few and the rim starts drifting — the farther you launch, the more points it pays.
BEST 060 SECONDSDRAG & RELEASE
CONTROLS & RULES
How toPlay
SHOOTING
DRAGPress anywhere on the court and pull back — the ball aims the opposite way, like a slingshot.
POWERThe ring around the ball fills from cyan to rose. Longer pull = harder shot.
RELEASELet go to shoot. A dotted arc previews the first part of the flight.
SCORING
2 · 3 · 4Points scale with how far back you shoot from. Watch the floor zones.
CLEANNo rim, no glass = a SWISH bonus point.
STREAKEvery 2 makes in a row raises your multiplier up to x4. A miss resets it.
THE RIM
DRIFTAfter every 3 makes the hoop starts sliding — faster and wider as you keep scoring.